CSE 5542: Real-Time Rendering

Ohio State University

Comprehensive list of topics in real-time rendering using OpenGL and GLSL, including coordinate systems, transformations, viewing, illumination, texture mapping, and shader-based algorithms. Prereq: 3901 (560) or 3902 or 3903, and Math 2568 (568) or 571. Not open to students with credit for 781.

Average GPA: 3.33

Grade distribution records: 291 students across 10 terms.

Grade distribution

GradeStudentsPercent
A14750.5%
A-3813.1%
B+258.6%
B196.5%
B-155.2%
C+82.7%
C93.1%
C-62.1%
D+41.4%
D93.1%
F113.8%

Based on 291 student grade records across 10 terms.

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