DIG 4713: Game Design
University of Central Florida
Principles and theories of video game design, including software, content, interaction, and game play design. Project based.
Average GPA: 3.60
Grade distribution records: 1,991 students across 8 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 1,350 | 67.8% |
| B | 492 | 24.7% |
| C | 65 | 3.3% |
| D | 19 | 1.0% |
| F | 24 | 1.2% |
| W | 41 | 2.1% |
Based on 1,991 student grade records across 8 terms and 12 professors.
Instructors
- Kenton T Howard 682 students, Average GPA 3.52
- Christina Leskowyak 256 students, Average GPA 3.86
- Emily Kuzneski Johnson 241 students, Average GPA 3.73
- Gideon N. Shbeeb 155 students, Average GPA 3.29
- Daniel L Cox 90 students, Average GPA 3.73
- Daria Konstantin Sinyagovskaya 90 students, Average GPA 3.74
- Kenneth Joshua Morrison 90 students, Average GPA 3.49
- Peter Alfred Smith 90 students, Average GPA 3.73
- Madeline Nicole Davis 89 students, Average GPA 3.33
- John Thomas Murray 75 students, Average GPA 3.47
- Ivana Pagan 73 students, Average GPA 3.56
- Edwin Lioyd Lohmeyer 60 students, Average GPA 3.88