CS 130: COMPUTER GRAPHICS

University of California, Riverside

4 Units, Lecture, 3 hours; discussion, 1 hour. Prerequisite(s): CS 100; MATH 031, may be taken concurrently or EE 020B, may be taken concurrently; or consent of instructor. A study of the fundamentals of computer graphics necessary to design and build graphics applications. Examines raster graphics algorithms including scan-converting graphics primitives, anti-aliasing, and clipping. Also covers geometric transformations, viewing, solid modeling techniques, hidden-surface removal algorithms, color models, illumination, and shading.

Average GPA: 3.00

Grade distribution records: 1,170 students across 23 terms.

Grade distribution

GradeStudentsPercent
A+1119.5%
A20117.2%
A-14312.2%
B+1089.2%
B16213.8%
B-877.4%
C+736.2%
C816.9%
C-302.6%
D+80.7%
D292.5%
D-40.3%
F574.9%
NP70.6%
S10.1%
W685.8%

Based on 1,170 student grade records across 23 terms and 3 professors.

Instructors

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