CS 130: COMPUTER GRAPHICS
University of California, Riverside
4 Units, Lecture, 3 hours; discussion, 1 hour. Prerequisite(s): CS 100; MATH 031, may be taken concurrently or EE 020B, may be taken concurrently; or consent of instructor. A study of the fundamentals of computer graphics necessary to design and build graphics applications. Examines raster graphics algorithms including scan-converting graphics primitives, anti-aliasing, and clipping. Also covers geometric transformations, viewing, solid modeling techniques, hidden-surface removal algorithms, color models, illumination, and shading.
Average GPA: 3.00
Grade distribution records: 1,170 students across 23 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 111 | 9.5% |
| A | 201 | 17.2% |
| A- | 143 | 12.2% |
| B+ | 108 | 9.2% |
| B | 162 | 13.8% |
| B- | 87 | 7.4% |
| C+ | 73 | 6.2% |
| C | 81 | 6.9% |
| C- | 30 | 2.6% |
| D+ | 8 | 0.7% |
| D | 29 | 2.5% |
| D- | 4 | 0.3% |
| F | 57 | 4.9% |
| NP | 7 | 0.6% |
| S | 1 | 0.1% |
| W | 68 | 5.8% |
Based on 1,170 student grade records across 23 terms and 3 professors.
Instructors
- Tamar Shinar 404 students, Average GPA 3.05
- Craig Schroeder 324 students, Average GPA 2.98
- Jason Goulding 33 students, Average GPA 2.67