ENGL 146GB: GAMES BOOK GAMEBOOK
University of California, Santa Barbara
How do we play at stories? How do we use stories to play? This course in vestigates the relationship between narrative and play, in games and in lit erature. We explore the media histories, design theories, and many technolo gies of interactive experiences, focusing on where literary and narrative a rts intersect with interactive media and game design. When we consider vide o games, apps, interactive films, websites, avant-garde writing, children's literature, and more... how have games/books changed the possibilities of narrative as it is read, written, or played?
Average GPA: 3.50
Grade distribution records: 242 students across 7 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 27 | 11.2% |
| A | 98 | 40.5% |
| A- | 35 | 14.5% |
| B+ | 21 | 8.7% |
| B | 33 | 13.6% |
| B- | 10 | 4.1% |
| C+ | 6 | 2.5% |
| C | 2 | 0.8% |
| C- | 2 | 0.8% |
| D | 1 | 0.4% |
| F | 7 | 2.9% |
Based on 242 student grade records across 7 terms and 1 professor.
Instructors
- Douglass J H 242 students, Average GPA 3.50