ARTG 120: Game Design Exp
University of California, Santa Cruz
Teaches the concrete skills associated with making a digital game, from start to finish. Activities include establishing a team, concepting, storyboarding, prototyping, producing, and testing a game for release. Students are organized into groups and work together to create and produce a playable game.
Average GPA: 3.81
Grade distribution records: 1,047 students across 7 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 309 | 29.5% |
| A | 528 | 50.4% |
| A- | 63 | 6.0% |
| B+ | 38 | 3.6% |
| B | 56 | 5.3% |
| B- | 15 | 1.4% |
| C+ | 7 | 0.7% |
| C | 10 | 1.0% |
| C- | 1 | 0.1% |
| D | 1 | 0.1% |
| F | 10 | 1.0% |
| P | 3 | 0.3% |
| NP | 3 | 0.3% |
| W | 3 | 0.3% |
Based on 1,047 student grade records across 7 terms and 6 professors.
Instructors
- Elizabeth A Swensen 428 students, Average GPA 3.88
- Mirek James Stolee 261 students, Average GPA 3.70
- Patrick Michael Ballard 177 students, Average GPA 3.81
- Hadiseh Gooranorimi 91 students, Average GPA 3.92
- Dayna Diamond 51 students, Average GPA 3.62
- Tamara Madeleine Duplantis 39 students, Average GPA 3.72