ARTG 170A: Game Design I

University of California, Santa Cruz

Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. This course focuses on team projects and collaboration. It can be taken as a single course, or can be taken as part one of the art and design: games and playable media capstone requirement, which can continue as a team-based project-design series. (Formerly ARTG 170.)

Average GPA: 3.88

Grade distribution records: 206 students across 2 terms.

Grade distribution

GradeStudentsPercent
A+8239.8%
A9747.1%
A-94.4%
B+31.5%
B94.4%
C+10.5%
C21.0%
F10.5%
P21.0%

Based on 206 student grade records across 2 terms and 1 professor.

Instructors

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