ARTG 170A: Game Design I
University of California, Santa Cruz
Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. This course focuses on team projects and collaboration. It can be taken as a single course, or can be taken as part one of the art and design: games and playable media capstone requirement, which can continue as a team-based project-design series. (Formerly ARTG 170.)
Average GPA: 3.88
Grade distribution records: 206 students across 2 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 82 | 39.8% |
| A | 97 | 47.1% |
| A- | 9 | 4.4% |
| B+ | 3 | 1.5% |
| B | 9 | 4.4% |
| C+ | 1 | 0.5% |
| C | 2 | 1.0% |
| F | 1 | 0.5% |
| P | 2 | 1.0% |
Based on 206 student grade records across 2 terms and 1 professor.
Instructors
- Tamara Madeleine Duplantis 206 students, Average GPA 3.89