Course focuses on individual projects, supported by collaboration within a general working-group. Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. Can be taken as a single course or as part one of the art and design: games and playable media capstone requirement. Continuing with the capstone series via ARTG 171 will require team collaboration.
2 terms
University of California, Santa Cruz
ARTG 170B at UCSC: average GPA 3.62 across 38 students. Grade distribution by term. Course focuses on individual projects, supported by collaboration within a…
Average GPA: 3.62
Grade distribution records: 38 students across 2 terms.
| Grade | Students | Percent |
|---|---|---|
| A+ | 15 | 39.5% |
| A | 12 | 31.6% |
| A- | 4 | 10.5% |
| B+ | 1 | 2.6% |
| B | 1 | 2.6% |
| C+ | 1 | 2.6% |
| C | 2 | 5.3% |
| D | 2 | 5.3% |
Based on 38 student grade records across 2 terms and 2 professors.
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