ARTG 171

Game Design II

7credits
About this course

Students craft the core loop of their yearlong game project. Students build the game, examine player feedback, and repeat the process to make the game better. This course places particular emphasis on advanced production techniques for working in teams, as well as software engineering practices for software design, software testing, and build management. This course is part two of the art and design, games and playable media capstone requirement.

All available terms

6 terms

Avg. GPA
3.85
Grades
719

Other grades

P1.3%NP0.3%W0.1%
More course details

University of California, Santa Cruz

ARTG 171 at UCSC: average GPA 3.85 across 719 students. Grade distribution by term. Students craft the core loop of their yearlong game project. Students build…

Average GPA: 3.85

Grade distribution records: 719 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+19827.5%
A38854.0%
A-395.4%
B+365.0%
B162.2%
B-81.1%
C+141.9%
C50.7%
F30.4%
P91.3%
NP20.3%
W10.1%

Based on 719 student grade records across 6 terms and 6 professors.

Instructors

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