ARTG 172: Game Design III

University of California, Santa Cruz

Students scope and polish their final game designs. Students work towards releasing one specific game platform while coordinating across disciplinary boundaries to create and integrate all the necessary code, art, animation, and sound assets for their game. This course is part III of the art and design: games and playable media capstone requirement.

Average GPA: 3.92

Grade distribution records: 685 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+24535.8%
A36753.6%
A-233.4%
B+182.6%
B162.3%
B-20.3%
C+20.3%
C30.4%
F20.3%
P60.9%

Based on 685 student grade records across 6 terms and 8 professors.

Instructors

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