ARTG 30: Games as Activism
University of California, Santa Cruz
How can art make change? How can changing culture contribute to broader movements for social change? How can artists make games that move culture and society? Course approaches games as a site for political expression and social change. Looks at game makers who identify as feminist, queer, disabled, Black, Indigenous, people of color, workers, radicals, artists, scholars, and/or activists who are using games to drive social commentary, critical play, and political action. By the end of this course, students have a strong understanding of games as a political medium as demonstrated by the design of their own cultural intervention using games and play.
Average GPA: 3.76
Grade distribution records: 95 students across 1 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 12 | 12.6% |
| A | 57 | 60.0% |
| A- | 5 | 5.3% |
| B+ | 3 | 3.2% |
| B | 10 | 10.5% |
| C | 4 | 4.2% |
| P | 3 | 3.2% |
| W | 1 | 1.1% |
Based on 95 student grade records across 1 term and 1 professor.
Instructors
- Patrick Michael Ballard 95 students, Average GPA 3.76