Foundational course in game design. Re-introduces students to play as an expressive form that reaches across many mediums of cultural expression. Students study, experience, and design play-things, performances and interactive experiments, culminating in showing up to play through a final Playfaire, where, as a collective, they bring their creative tools to engage in cross-disciplinary play-space designed by upper-division AGPM students. Course continues the long tradition of play using figures such as the jester and the clown to call into question social norms and power structures. Students also engage in critiques of their creative choices along the way.
4 terms
Other grades
University of California, Santa Cruz
ARTG 50 at UCSC: average GPA 3.52 across 244 students. Grade distribution by term. Foundational course in game design. Re-introduces students to play as an…
Average GPA: 3.52
Grade distribution records: 244 students across 4 terms.
| Grade | Students | Percent |
|---|---|---|
| A+ | 37 | 15.2% |
| A | 118 | 48.4% |
| A- | 17 | 7.0% |
| B+ | 4 | 1.6% |
| B | 30 | 12.3% |
| B- | 3 | 1.2% |
| C+ | 2 | 0.8% |
| C | 19 | 7.8% |
| C- | 2 | 0.8% |
| D | 1 | 0.4% |
| D- | 1 | 0.4% |
| F | 5 | 2.0% |
| P | 3 | 1.2% |
| W | 1 | 0.4% |
Based on 244 student grade records across 4 terms and 1 professor.
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