Project-centered studio-lecture hybrid course that introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the "big-picture" game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.
10 terms
Other grades
University of California, Santa Cruz
ARTG 91 at UCSC: average GPA 3.60 across 1,203 students. Grade distribution by term. Project-centered studio-lecture hybrid course that introduces the process…
Average GPA: 3.60
Grade distribution records: 1,203 students across 10 terms.
| Grade | Students | Percent |
|---|---|---|
| A+ | 162 | 13.5% |
| A | 527 | 43.8% |
| A- | 114 | 9.5% |
| B+ | 36 | 3.0% |
| B | 43 | 3.6% |
| B- | 11 | 0.9% |
| C+ | 10 | 0.8% |
| C | 26 | 2.2% |
| C- | 1 | 0.1% |
| F | 50 | 4.2% |
| P | 117 | 9.7% |
| NP | 66 | 5.5% |
| W | 40 | 3.3% |
Based on 1,203 student grade records across 10 terms and 1 professor.
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