ARTG 91: Intro Game Art Prod
University of California, Santa Cruz
Project-centered studio-lecture hybrid course that introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the "big-picture" game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.
Average GPA: 3.60
Grade distribution records: 1,203 students across 10 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 162 | 13.5% |
| A | 527 | 43.8% |
| A- | 114 | 9.5% |
| B+ | 36 | 3.0% |
| B | 43 | 3.6% |
| B- | 11 | 0.9% |
| C+ | 10 | 0.8% |
| C | 26 | 2.2% |
| C- | 1 | 0.1% |
| F | 50 | 4.2% |
| P | 117 | 9.7% |
| NP | 66 | 5.5% |
| W | 40 | 3.3% |
Based on 1,203 student grade records across 10 terms and 1 professor.
Instructors
- Kristen Ling Gillette 1,203 students, Average GPA 3.60