CMPM 120: Game Develop Exp
University of California, Santa Cruz
Teaches the concrete programming and collaboration skills associated with making a digital game from start to finish, including but not limited to: establishing a team, concepting, storyboarding, prototyping, producing, and testing a game for release. Students are organized into groups and work together to create and produce a playable game.
Average GPA: 3.63
Grade distribution records: 1,540 students across 12 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 409 | 26.6% |
| A | 503 | 32.7% |
| A- | 259 | 16.8% |
| B+ | 96 | 6.2% |
| B | 74 | 4.8% |
| B- | 51 | 3.3% |
| C+ | 31 | 2.0% |
| C | 24 | 1.6% |
| C- | 9 | 0.6% |
| D+ | 3 | 0.2% |
| D | 3 | 0.2% |
| D- | 4 | 0.3% |
| F | 29 | 1.9% |
| P | 16 | 1.0% |
| NP | 9 | 0.6% |
| S | 2 | 0.1% |
| W | 17 | 1.1% |
Based on 1,540 student grade records across 12 terms and 5 professors.
Instructors
- Nathan Altice 603 students, Average GPA 3.56
- Jim Whitehead 488 students, Average GPA 3.73
- Adam Marshall Smith 336 students, Average GPA 3.54
- Markus Eger 58 students, Average GPA 3.84
- Isaac Karth 55 students, Average GPA 3.74