CMPM 125: Game Technologies

University of California, Santa Cruz

Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns. (Formerly offered as CMPM 121.)

Average GPA: 3.78

Grade distribution records: 350 students across 4 terms.

Grade distribution

GradeStudentsPercent
A+10229.1%
A12836.6%
A-5315.1%
B+246.9%
B72.0%
B-10.3%
C+41.1%
C30.9%
C-20.6%
D+10.3%
F30.9%
P51.4%
NP102.9%
W72.0%

Based on 350 student grade records across 4 terms and 1 professor.

Instructors

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