CMPM 170

Rapid Prototyping

5credits
About this course

Working in multiple small teams, students practice multiple cycles of the interactive media design process. Cycles involve ideation, research, prototyping, release, and reflection. Students will understand how to follow the design process as a way to build knowledge, understanding, and empathy for a system’s users rather than just as a means to produce those systems. The course draws on design philosophies from inside and outside of the computer games industry. (Formerly Game Design Studio I.)

All available terms

9 terms

Avg. GPA
3.85
Grades
998

Other grades

NP0.1%W0.2%
More course details

University of California, Santa Cruz

CMPM 170 at UCSC: average GPA 3.85 across 998 students. Grade distribution by term. Working in multiple small teams, students practice multiple cycles of the…

Average GPA: 3.85

Grade distribution records: 998 students across 9 terms.

Grade distribution

GradeStudentsPercent
A+43643.7%
A36836.9%
A-858.5%
B+383.8%
B353.5%
B-80.8%
C+50.5%
C111.1%
C-30.3%
D20.2%
F30.3%
NP10.1%
W20.2%

Based on 998 student grade records across 9 terms and 8 professors.

Instructors

The course page is taking longer to load. This summary is still available.

We could not load the full course details. This summary is still available.

Still loading. This can take a moment on a slow connection.

Loading My Class Grades