CMPM 172: Game Design III

University of California, Santa Cruz

Students work in teams to produce fully functional games based on previously developed game subsets. Focus on production including scaling, long-term player experience, teaching mechanics through interaction, developing multi-stage narratives/scenarios, and varying gameplay as players develop new understandings and abilities. Prerequisite(s): CMPM 171, or by instructor permission. Enrollment is by permission of the instructor. Formerly offered as Game Design Studio III.

Average GPA: 3.90

Grade distribution records: 738 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+19726.7%
A42457.5%
A-679.1%
B+152.0%
B172.3%
B-20.3%
C+30.4%
C40.5%
F20.3%
P50.7%
W20.3%

Based on 738 student grade records across 6 terms and 7 professors.

Instructors

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