CMPM 172

Game Design III

7credits
About this course

Students work in teams to produce fully functional games based on previously developed game subsets. Focus on production including scaling, long-term player experience, teaching mechanics through interaction, developing multi-stage narratives/scenarios, and varying gameplay as players develop new understandings and abilities. Prerequisite(s): CMPM 171, or by instructor permission. Enrollment is by permission of the instructor. Formerly offered as Game Design Studio III.

All available terms

6 terms

Avg. GPA
3.90
Grades
738

Other grades

P0.7%W0.3%
More course details

University of California, Santa Cruz

CMPM 172 at UCSC: average GPA 3.90 across 738 students. Grade distribution by term. Students work in teams to produce fully functional games based on…

Average GPA: 3.90

Grade distribution records: 738 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+19726.7%
A42457.5%
A-679.1%
B+152.0%
B172.3%
B-20.3%
C+30.4%
C40.5%
F20.3%
P50.7%
W20.3%

Based on 738 student grade records across 6 terms and 7 professors.

Instructors

The course page is taking longer to load. This summary is still available.

We could not load the full course details. This summary is still available.

Still loading. This can take a moment on a slow connection.

Loading My Class Grades