CMPM 176: Game Systems

University of California, Santa Cruz

Presents game design as the interplay of multiple interacting game systems. Surveys various game systems: movement, combat, reward, economic, logistics, quest, information visibility, narrative. Students explore systems via study, design, and play of board, card, and computer games.

Average GPA: 3.60

Grade distribution records: 1,460 students across 15 terms.

Grade distribution

GradeStudentsPercent
A+1178.0%
A55037.7%
A-35624.4%
B+15610.7%
B1288.8%
B-584.0%
C+161.1%
C161.1%
C-40.3%
D60.4%
D-30.2%
F130.9%
P231.6%
NP50.3%
S10.1%
W80.5%

Based on 1,460 student grade records across 15 terms and 5 professors.

Instructors

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