CMPM 244: AI in Games

University of California, Santa Cruz

The use of AI techniques to enable new player interactions, game mechanics, and genres. Combines elements from academic AI and machine learning with industry game AI techniques. Includes lecture and paper discussions as well as AI programming exercises and projects.

Average GPA: 3.89

Grade distribution records: 60 students across 3 terms.

Grade distribution

GradeStudentsPercent
A+2643.3%
A1525.0%
B+11.7%
F11.7%
S1728.3%

Based on 60 student grade records across 3 terms and 3 professors.

Instructors

Still loading. This can take a moment on a slow connection.

Loading My Class Grades