CMPM 244: AI in Games
University of California, Santa Cruz
The use of AI techniques to enable new player interactions, game mechanics, and genres. Combines elements from academic AI and machine learning with industry game AI techniques. Includes lecture and paper discussions as well as AI programming exercises and projects.
Average GPA: 3.89
Grade distribution records: 60 students across 3 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 26 | 43.3% |
| A | 15 | 25.0% |
| B+ | 1 | 1.7% |
| F | 1 | 1.7% |
| S | 17 | 28.3% |
Based on 60 student grade records across 3 terms and 3 professors.
Instructors
- Markus Eger 30 students, Average GPA 3.97
- Michael J Mateas 17 students, Average GPA 3.20
- Batu Aytemiz 13 students, Average GPA 4.00