CMPM 26: 3D Animation
University of California, Santa Cruz
Introduces theories and techniques of 3D computer animation. Topics include: character animation; rigging; simulation of cloth, liquids, and fire; motion capture; rendering; and editing animated scenes. Students develop proficiency in 3D animation via lectures and assignments focused on the use of a 3D animation tool and use of motion-capture software.
Average GPA: 3.55
Grade distribution records: 311 students across 6 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 62 | 19.9% |
| A | 92 | 29.6% |
| A- | 24 | 7.7% |
| B+ | 24 | 7.7% |
| B | 17 | 5.5% |
| B- | 6 | 1.9% |
| C+ | 6 | 1.9% |
| C | 1 | 0.3% |
| D | 2 | 0.6% |
| F | 11 | 3.5% |
| P | 38 | 12.2% |
| NP | 22 | 7.1% |
| W | 6 | 1.9% |
Based on 311 student grade records across 6 terms and 1 professor.
Instructors
- Christopher Yonge 311 students, Average GPA 3.54