CSE 166A: Game Theory /Apps I
University of California, Santa Cruz
Introduces modern game theory, including applications in social science, biology, and engineering. Topics include extensive form, strategic form, mixed strategies, incomplete information, repeated games, evolutionary games, and simulation techniques.
Average GPA: 3.38
Grade distribution records: 54 students across 3 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 2 | 3.7% |
| A | 19 | 35.2% |
| A- | 7 | 13.0% |
| B+ | 8 | 14.8% |
| B | 7 | 13.0% |
| B- | 3 | 5.6% |
| C | 1 | 1.9% |
| C- | 1 | 1.9% |
| F | 2 | 3.7% |
| P | 3 | 5.6% |
| NP | 1 | 1.9% |
Based on 54 student grade records across 3 terms and 3 professors.
Instructors
- John T Musacchio 43 students, Average GPA 3.32
- Daniel Friedman 20 students, Average GPA 3.31
- Dong Wei 11 students, Average GPA 3.63