ECON 166A: Game Theory /Apps I
University of California, Santa Cruz
Introduces modern game theory, including applications in social science, biology, and engineering. Topics include extensive form, strategic form, mixed strategies, incomplete information, repeated games, evolutionary games, and simulation techniques.
Average GPA: 3.15
Grade distribution records: 361 students across 8 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 40 | 11.1% |
| A | 90 | 24.9% |
| A- | 32 | 8.9% |
| B+ | 20 | 5.5% |
| B | 25 | 6.9% |
| B- | 19 | 5.3% |
| C+ | 20 | 5.5% |
| C | 15 | 4.2% |
| C- | 2 | 0.6% |
| D+ | 3 | 0.8% |
| D | 6 | 1.7% |
| D- | 4 | 1.1% |
| F | 17 | 4.7% |
| P | 35 | 9.7% |
| NP | 26 | 7.2% |
| W | 7 | 1.9% |
Based on 361 student grade records across 8 terms and 5 professors.
Instructors
- Dong Wei 243 students, Average GPA 3.19
- John T Musacchio 60 students, Average GPA 3.27
- Natalia Lazzati 58 students, Average GPA 2.82
- Vivian Juehui Zheng 58 students, Average GPA 2.82
- Daniel Friedman 37 students, Average GPA 3.05