FILM 80V: Video Games/Culture

University of California, Santa Cruz

Through aesthetic, medium-specific and critical theories of electronic games, course introduces histories, ideas, and debates that inform critical game studies. Themes include: games and cinema; race, class, gender, sexuality and representation; visual/cultural studies approaches; topical issues in games.

Average GPA: 3.69

Grade distribution records: 2,990 students across 12 terms.

Grade distribution

GradeStudentsPercent
A+2508.4%
A1,49550.0%
A-61820.7%
B+1605.4%
B1234.1%
B-642.1%
C+351.2%
C311.0%
C-190.6%
D+20.1%
D40.1%
D-30.1%
F501.7%
P782.6%
NP311.0%
W270.9%

Based on 2,990 student grade records across 12 terms and 4 professors.

Instructors

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