GAME 200: Game Design Systems
University of California, Santa Cruz
Analyzes how games aggregate mechanics to create dynamic, interactive systems. Students analyze and design systems by general categories (e.g., movement, economy, conflict) to better understand their histories, relationships, and implementations.
Average GPA: 4.00
Grade distribution records: 168 students across 5 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 4 | 2.4% |
| A | 88 | 52.4% |
| S | 73 | 43.5% |
| U | 3 | 1.8% |
Based on 168 student grade records across 5 terms and 3 professors.
Instructors
- Michael B John 124 students, Average GPA 4.00
- Edward Franklin Melcer 33 students, Average GPA 4.00
- Kathryn Elizabeth Ringland 11 students, Average GPA 4.00