GAME 201: Level Design

University of California, Santa Cruz

Level design integrates architecture, psychology, and drama with the tools of game making. Course explores both 2D and 3D level design through both analysis and construction of video game levels, along with key readings, particularly in architecture.

Average GPA: 3.94

Grade distribution records: 150 students across 4 terms.

Grade distribution

GradeStudentsPercent
A7751.3%
B53.3%
S6845.3%

Based on 150 student grade records across 4 terms and 1 professor.

Instructors

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