GAME 201: Level Design
University of California, Santa Cruz
Level design integrates architecture, psychology, and drama with the tools of game making. Course explores both 2D and 3D level design through both analysis and construction of video game levels, along with key readings, particularly in architecture.
Average GPA: 3.94
Grade distribution records: 150 students across 4 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 77 | 51.3% |
| B | 5 | 3.3% |
| S | 68 | 45.3% |
Based on 150 student grade records across 4 terms and 1 professor.
Instructors
- Michael B John 150 students, Average GPA 3.94