Advanced course on build methods in HCI, applicable to any computing domain including gaming. Course covers a combination of HCI theory and practice to design, build, deploy, iterate, document, and demo novel prototypes of varying purpose to multiple stakeholders. Advanced topics may include physical computing, input devices (e.g., alternative controllers), wearable computing, IoT, AR, VR, 3D fabrication, programmatic wireframing, and accessible designs. May be taught in conjunction with HCI 202B. Students cannot receive credit for this course and HCI 202B. (Formerly offered as Alternative Controllers, AR, and VR.)
2 terms
Other grades
University of California, Santa Cruz
GAME 202 at UCSC: average GPA 3.97 across 44 students. Grade distribution by term. Advanced course on build methods in HCI, applicable to any computing domain…
Average GPA: 3.97
Grade distribution records: 44 students across 2 terms.
| Grade | Students | Percent |
|---|---|---|
| A | 23 | 52.3% |
| B+ | 1 | 2.3% |
| S | 20 | 45.5% |
Based on 44 student grade records across 2 terms and 1 professor.
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