GAME 210: Game Art Intensive

University of California, Santa Cruz

Teaches the basic vocabulary, concepts, and practices of creating 2D and 3D art assets for games, as well as their management and integration into game engines. Includes sprites, models, textures, animations, and an introduction to effects.

Average GPA: 3.89

Grade distribution records: 107 students across 5 terms.

Grade distribution

GradeStudentsPercent
A+1110.3%
A3129.0%
A-32.8%
F10.9%
S6056.1%
U10.9%

Based on 107 student grade records across 5 terms and 3 professors.

Instructors

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