GAME 210: Game Art Intensive
University of California, Santa Cruz
Teaches the basic vocabulary, concepts, and practices of creating 2D and 3D art assets for games, as well as their management and integration into game engines. Includes sprites, models, textures, animations, and an introduction to effects.
Average GPA: 3.89
Grade distribution records: 107 students across 5 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 11 | 10.3% |
| A | 31 | 29.0% |
| A- | 3 | 2.8% |
| F | 1 | 0.9% |
| S | 60 | 56.1% |
| U | 1 | 0.9% |
Based on 107 student grade records across 5 terms and 3 professors.
Instructors
- Erika Kimberly Unger 60 students, Average GPA 4.00
- Ayesha Khalid 32 students, Average GPA 3.73
- Terry A Smith 15 students, Average GPA 4.00