GAME 215

Audio Direction

5credits
About this course

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction.

All available terms

5 terms

Avg. GPA
3.98
Grades
84

Other grades

S48.8%
More course details

University of California, Santa Cruz

GAME 215 at UCSC: average GPA 3.98 across 84 students. Grade distribution by term. Introduces fundamentals of digital audio and its implementation into a game…

Average GPA: 3.98

Grade distribution records: 84 students across 5 terms.

Grade distribution

GradeStudentsPercent
A+2226.2%
A2023.8%
B+11.2%
S4148.8%

Based on 84 student grade records across 5 terms and 2 professors.

Instructors

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