Exposes students to cutting-edge research technologies enabling the creation of games not possible with off-the-shelf techniques. Students learn how understand research to incorporate such technologies into a game. Students create rapid prototypes using several different technologies.
1 term
Other grades
University of California, Santa Cruz
GAME 232 at UCSC: average GPA 4.00 across 16 students. Grade distribution by term. Exposes students to cutting-edge research technologies enabling the creation…
Average GPA: 4.00
Grade distribution records: 16 students across 1 terms.
| Grade | Students | Percent |
|---|---|---|
| A | 7 | 43.8% |
| S | 9 | 56.3% |
Based on 16 student grade records across 1 term and 1 professor.
The course page is taking longer to load. This summary is still available.
We could not load the full course details. This summary is still available.
Still loading. This can take a moment on a slow connection.
Loading My Class Grades