GAME 232: Adv Game Technologies

University of California, Santa Cruz

Exposes students to cutting-edge research technologies enabling the creation of games not possible with off-the-shelf techniques. Students learn how understand research to incorporate such technologies into a game. Students create rapid prototypes using several different technologies.

Average GPA: 4.00

Grade distribution records: 16 students across 1 terms.

Grade distribution

GradeStudentsPercent
A743.8%
S956.3%

Based on 16 student grade records across 1 term and 1 professor.

Instructors

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