GAME 232: Adv Game Technologies
University of California, Santa Cruz
Exposes students to cutting-edge research technologies enabling the creation of games not possible with off-the-shelf techniques. Students learn how understand research to incorporate such technologies into a game. Students create rapid prototypes using several different technologies.
Average GPA: 4.00
Grade distribution records: 16 students across 1 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 7 | 43.8% |
| S | 9 | 56.3% |
Based on 16 student grade records across 1 term and 1 professor.
Instructors
- Edward Franklin Melcer 16 students, Average GPA 4.00