GAME 236: Game Development II
University of California, Santa Cruz
Second in a two-course sequence providing an introduction to game programming using a modern object-oriented language. Intermediate technologies are used in the construction of computer games. Includes NPC behavior, scenes and shaders, physics, debugging, and managing game code. Students may not receive credit for this course and GAME 230.
Average GPA: 3.88
Grade distribution records: 74 students across 4 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 19 | 25.7% |
| A | 12 | 16.2% |
| A- | 2 | 2.7% |
| B+ | 1 | 1.4% |
| B | 2 | 2.7% |
| B- | 1 | 1.4% |
| S | 35 | 47.3% |
| U | 1 | 1.4% |
Based on 74 student grade records across 4 terms and 3 professors.
Instructors
- Zachary Charles Emerzian 34 students, Average GPA 3.76
- Mason T Remaley 21 students, Average GPA 4.00
- Michael B John 19 students, Average GPA 4.00