GAME 236

Game Development II

5credits
About this course

Second in a two-course sequence providing an introduction to game programming using a modern object-oriented language. Intermediate technologies are used in the construction of computer games. Includes NPC behavior, scenes and shaders, physics, debugging, and managing game code. Students may not receive credit for this course and GAME 230.

All available terms

4 terms

Avg. GPA
3.88
Grades
74

Other grades

S47.3%U1.4%
More course details

University of California, Santa Cruz

GAME 236 at UCSC: average GPA 3.88 across 74 students. Grade distribution by term. Second in a two-course sequence providing an introduction to game…

Average GPA: 3.88

Grade distribution records: 74 students across 4 terms.

Grade distribution

GradeStudentsPercent
A+1925.7%
A1216.2%
A-22.7%
B+11.4%
B22.7%
B-11.4%
S3547.3%
U11.4%

Based on 74 student grade records across 4 terms and 3 professors.

Instructors

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