Second in a two-course sequence providing an introduction to game programming using a modern object-oriented language. Intermediate technologies are used in the construction of computer games. Includes NPC behavior, scenes and shaders, physics, debugging, and managing game code. Students may not receive credit for this course and GAME 230.
4 terms
Other grades
University of California, Santa Cruz
GAME 236 at UCSC: average GPA 3.88 across 74 students. Grade distribution by term. Second in a two-course sequence providing an introduction to game…
Average GPA: 3.88
Grade distribution records: 74 students across 4 terms.
| Grade | Students | Percent |
|---|---|---|
| A+ | 19 | 25.7% |
| A | 12 | 16.2% |
| A- | 2 | 2.7% |
| B+ | 1 | 1.4% |
| B | 2 | 2.7% |
| B- | 1 | 1.4% |
| S | 35 | 47.3% |
| U | 1 | 1.4% |
Based on 74 student grade records across 4 terms and 3 professors.
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