GAME 271: Games&PlayStudio II

University of California, Santa Cruz

The second course in a three-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects.

Average GPA: 3.99

Grade distribution records: 159 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+159.4%
A6138.4%
B10.6%
S8251.6%

Based on 159 student grade records across 6 terms and 4 professors.

Instructors

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