GAME 272

Games&PlayStudio III

5credits
About this course

The third course in a four-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects.

All available terms

6 terms

Avg. GPA
4.00
Grades
162

Other grades

S53.1%U0.6%
More course details

University of California, Santa Cruz

GAME 272 at UCSC: average GPA 4.00 across 162 students. Grade distribution by term. The third course in a four-course sequence in which students work in teams…

Average GPA: 4.00

Grade distribution records: 162 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+148.6%
A6137.7%
S8653.1%
U10.6%

Based on 162 student grade records across 6 terms and 4 professors.

Instructors

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