GAME 272: Games&PlayStudio III

University of California, Santa Cruz

The third course in a four-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects.

Average GPA: 4.00

Grade distribution records: 162 students across 6 terms.

Grade distribution

GradeStudentsPercent
A+148.6%
A6137.7%
S8653.1%
U10.6%

Based on 162 student grade records across 6 terms and 4 professors.

Instructors

Still loading. This can take a moment on a slow connection.

Loading My Class Grades