GAME 290A

Adv Topics Games

5credits
About this course

In-depth study of current topics in digital and non-digital games. Topics vary, but are expected to include virtual reality, augmented reality, novel game interfaces, advanced computer graphics techniques, advanced game-design techniques, advanced procedural content generation, and autonomous characters. May be repeated for credit.

All available terms

1 term

Avg. GPA
4.00
Grades
26

Other grades

S38.5%U3.8%
More course details

University of California, Santa Cruz

GAME 290A at UCSC: average GPA 4.00 across 26 students. Grade distribution by term. In-depth study of current topics in digital and non-digital games. Topics…

Average GPA: 4.00

Grade distribution records: 26 students across 1 terms.

Grade distribution

GradeStudentsPercent
A1557.7%
S1038.5%
U13.8%

Based on 26 student grade records across 1 term and 1 professor.

Instructors

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