HCI 202B: Intro to Build: Adv
University of California, Santa Cruz
Advanced course on build methods in HCI, applicable to any computing domain including gaming. Course covers a combination of HCI theory and practice to design, build, deploy, iterate, document, and demo novel prototypes of varying purpose to multiple stakeholders. Advanced topics may include physical computing, input devices (e.g., alternative controllers), wearable computing, IoT, AR, VR, 3D fabrication, programmatic wireframing, and accessible designs. May be taught in conjunction with GAME 202. Students cannot receive credit for this course and GAME 202. (Formerly offered as Introduction to Build: Advanced.)
Average GPA: 3.98
Grade distribution records: 52 students across 4 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A+ | 27 | 51.9% |
| A | 8 | 15.4% |
| A- | 2 | 3.8% |
| S | 15 | 28.8% |
Based on 52 student grade records across 4 terms and 4 professors.
Instructors
- Tyler Coleman 19 students, Average GPA 3.96
- Edward Franklin Melcer 11 students, Average GPA 4.00
- Hadiseh Gooranorimi 11 students, Average GPA 4.00
- James Collin Fey 11 students, Average GPA 4.00