ITCS 4230: Intro to Game Design & Dvlpmnt
University of North Carolina, Charlotte
Basic concepts and techniques for electronic game design and development. Topics include: game history and genres, game design teams and processes, what makes a game fun, level and model design, game scripting and programming including computer graphics and animation, artificial intelligence, industry issues, and gender and games.
Average GPA: 3.29
Grade distribution records: 1,248 students across 28 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 590 | 47.3% |
| B | 460 | 36.9% |
| C | 118 | 9.5% |
| D | 17 | 1.4% |
| F | 29 | 2.3% |
| W | 22 | 1.8% |
Based on 1,248 student grade records across 28 terms and 4 professors.
Instructors
- Julio Bahamon 947 students, Average GPA 3.19
- Daniel Jugan 191 students, Average GPA 3.72
- Dewan Ahmed 66 students, Average GPA 3.35
- Brianna Chen 43 students, Average GPA 3.49