ITCS 4231: Adv Game Design & Develpmnt
University of North Carolina, Charlotte
Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Explores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.
Average GPA: 3.76
Grade distribution records: 726 students across 19 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 631 | 86.9% |
| B | 50 | 6.9% |
| C | 12 | 1.7% |
| D | 2 | 0.3% |
| F | 24 | 3.3% |
| W | 4 | 0.6% |
Based on 726 student grade records across 19 terms and 1 professor.
Instructors
- Daniel Jugan 726 students, Average GPA 3.75