ITCS 4231: Adv Game Design & Develpmnt

University of North Carolina, Charlotte

Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Explores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.

Average GPA: 3.76

Grade distribution records: 726 students across 19 terms.

Grade distribution

GradeStudentsPercent
A63186.9%
B506.9%
C121.7%
D20.3%
F243.3%
W40.6%

Based on 726 student grade records across 19 terms and 1 professor.

Instructors

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