ITCS 5231: Adv Game Design & Development
University of North Carolina, Charlotte
Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Explores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.
Average GPA: 3.98
Grade distribution records: 119 students across 18 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 114 | 95.8% |
| B | 2 | 1.7% |
| W | 1 | 0.8% |
Based on 119 student grade records across 18 terms and 1 professor.
Instructors
- Daniel Jugan 119 students, Average GPA 3.98