ITCS 5231: Adv Game Design & Development

University of North Carolina, Charlotte

Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Explores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.

Average GPA: 3.98

Grade distribution records: 119 students across 18 terms.

Grade distribution

GradeStudentsPercent
A11495.8%
B21.7%
W10.8%

Based on 119 student grade records across 18 terms and 1 professor.

Instructors

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