ITCS 5230: Intro to Game Design & Dvlpmnt
University of North Carolina, Charlotte
Basic concepts and techniques for electronic game design and development. Topics include: game history and genres, game design teams and processes, what makes a game fun, level and model design, game scripting and programming including computer graphics and animation, artificial intelligence, industry issues, and gender and games.
Average GPA: 3.80
Grade distribution records: 267 students across 27 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 212 | 79.4% |
| B | 43 | 16.1% |
| C | 4 | 1.5% |
| W | 4 | 1.5% |
Based on 267 student grade records across 27 terms and 3 professors.
Instructors
- Julio Bahamon 180 students, Average GPA 3.74
- Daniel Jugan 52 students, Average GPA 4.00
- Dewan Ahmed 35 students, Average GPA 3.83