ITCS 5232: Game Design & Dvlpmnt Studio
University of North Carolina, Charlotte
Application of advanced concepts and techniques for electronic game design and development. Teams will use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals will develop a complete portfolio of prior work and the course project.
Average GPA: 3.94
Grade distribution records: 52 students across 18 terms.
Grade distribution
| Grade | Students | Percent |
|---|---|---|
| A | 49 | 94.2% |
| B | 1 | 1.9% |
| C | 1 | 1.9% |
| W | 1 | 1.9% |
Based on 52 student grade records across 18 terms and 2 professors.
Instructors
- Daniel Jugan 43 students, Average GPA 3.95
- Dewan Ahmed 8 students, Average GPA 3.88